Re: [stella] VDEL...

Subject: Re: [stella] VDEL...
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Sat, 23 Feb 2002 22:16:14 +0100
At 23.02.2002, 18:35, Manuel Polik wrote:
>>With VDEL you can update one
>>of the players at anytime you want during the two 
> scanlines.

> Hm... how would that work? Could you post some little 
> example?

Look at my Thrust kernel code. It wouldn't have worked without VDEL.

Have fun!
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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