Subject: [stella] Counters layout From: "Fabrizio Zavagli" <rasty@xxxxxxxxx> Date: Tue, 25 Jun 2002 21:59:12 +0200 |
Hi everyone! I'm currently going to add counters (lives and level) on the bottom of the screen in Space Treat and would love your advice on which of the current 2 soultion I'm working with looks best. At the moment, I've drawn 2 possible layouts, which I'm attaching as an image. The first uses (should use) player graphics to display remaining lives, on the bottom left. That leaves me with one more player sprite that marks level by representing the current fruit, a-la pacman, on the far right. In the second screenshot, missile graphics display remaining ships, so I'm left with 2 sprites to display the level number. Please note that the level number is also displayed before each level starts... So.. what's your favorite (or what's the least horrible)? Any better ideas? Thanks in advance for your comments! ciao, Fabrizio.-
Attachment:
counters2.gif
Description: GIF image
Attachment:
counters1.gif
Description: GIF image
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] ... [overlays], Andrew Davie | Thread | Re: [stella] Counters layout, B. Watson |
Re: [stella] Gunfight Source * 3!, tim lindner | Date | Re: [stella] Counters layout, B. Watson |
Month |