Subject: Re: vcs.h (was: Re: [stella] redline problem OK...THANKS!!!!) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Wed, 10 Jul 2002 09:29:45 +0200 |
Hi Thomas! >Manuel wrote: >> Try using the one I attached. It has some nice annotations, helpful for >> the beginner as for the pro, and if any code posted to [Stella] is not >> compiling with it, the problem is not on _your_ side :-) >I'm missing a few timer registers, e.g. some of the disassembled games I >saw are using $285 (I call it TIMINT) instead of INTIM. And how would DiStella call it? Assuming DiStella would call it $285, it wouldn't be that required in vcs.h, despite there is no real reason for using it outside a reverse-engineering... >As an emulator author Eckhard will know them more exactly. ...anyway, maybe you or Eckhard could just add the ones missing for a final "final version" of vcs.h? :-) Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: vcs.h (was: Re: [stella] redlin, Thomas Jentzsch | Thread | Re: vcs.h (was: Re: [stella] redlin, Chris Wilkson |
Re: vcs.h (was: Re: [stella] redlin, Thomas Jentzsch | Date | Re: [stella] ET is Pretty (slightly, B. Watson |
Month |