Subject: Re: [stella] 2600onachip: sorry about the question of Cosmic Ark stars From: "Carlos Lopez" <carlosflr@xxxxxxxxxxxxxxxx> Date: Wed, 28 Aug 2002 16:22:13 -0500 |
I tested Gi Joe and it looks messed up like in the first picture John. But don't worry, thanks to an old post of Eckhard Stolberg (http://www.biglist.com/lists/stella/archives/199705/msg00024.html) I was able to perform some tests in order to have a better comprehension of the motion registers operation. The problem is that I didn't implement the motion registers exactly as in the original TIA, because it isn't a fully synchronous design. I made some assumptions but now I am fixing the problem. If you want to take a look at my simplified schematics of the motion registers, you can download them from here: http://www.mindspring.com/~2600onachip/simulation/motion_registers_schematic s.pdf I made a simulation in ModelSim that shows the mechanism that generates Cosmic Ark stars. The plot of this simulation is in: http://www.mindspring.com/~2600onachip/simulation/motion_registers_simulatio n.pdf Probably you all know how this works, but if anyone needs an explanation please let me know. Carlos Lopez ----- Original Message ----- From: "John Saeger" <john@xxxxxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Wednesday, August 28, 2002 5:30 AM Subject: Re: [stella] 2600onachip: sorry about the question of Cosmic Ark stars > Maybe you could tell us what happens with GI Joe. This is related to the > cosmic ark effect. Does your snake look like snake1.gif or snake2.gif? > > John > > > Carlos Lopez wrote: > > > I'm sorry for not looking at the stella's archives first. > > I have found some posts about this topic. It seems that it has to do with > > the horizontal motion circuit. I'm going to check what I did wrong. > > ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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