Subject: Re: [stella] Skeleton - a new game From: "Eric Ball" <eball@xxxxxxxxxx> Date: Sat, 31 Aug 2002 22:44:29 -0400 |
Jay Eng: > Just tried it on PCAE. It appears to not work. Can anyone confirm or deny this? Any reasons why it might fail? I haven't done anything particularly strange. YanProulx: > If you can add some RPG elements that would be great. Fabrizio Zavagli: > it would be nice if the side walls sections could get bigger (larger) as they come near, and thinner as they get distant. Unfortunately, both of these suggestions would require a major rework of the kernel. In particular, I'm using both P0 & P1 for the skeleton (which also makes mulitple skeletons impossible) and the walls are 4 PF bits each to fit easily. ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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