Re: [stella] RIOT RAM test

Subject: Re: [stella] RIOT RAM test
From: Nicolás Olhaberry <nolh@xxxxxxxxxxxxx>
Date: Sat, 30 Nov 2002 10:54:11 -0300
----- Original Message -----
From: "Manuel Polik" <cybergoth@xxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Saturday, November 30, 2002 10:39 AM
Subject: RE: [stella] RIOT RAM test

> I don't think frying effects depend on RAM contents.
> I've never dissassembled Space Invaders, but I've never
> seen any classic game at all that doesn't completely
> clear the zeropage on startup.

    But couldn't the RAM zeroing occur after the VCS starts executing code?

    I've zeroed the ram for that game, and many others, and was able to
reproduce the desired frying effect.



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