Subject: RE: [stella] Star Fire: 1 step forward 2 steps back :-) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Sat, 30 Nov 2002 16:05:15 +0100 |
Hi Dennis! > They travel on their own but all will eventually > cross each others path at the same time. Gotcha! So they _start_ all on the same spot, i.e. no random numbers! >I hope this helps. Certainly. Well, the random number generator I use was the one I used in Gunfight, and it possibly originated in QB: Random LDA rnd ASL ASL ASL EOR rnd ASL ROL rnd RTS Hm... how can this possibly get knocked out? It's initialized once with $01 and seeded at least once every frame. Sometimes I create an actual number with JSR Random but in ultra time critical code I may just LDA rnd Hm... any ideas anyone? Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/ ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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