[stella] Annual suggestions for improving Z26 :-)

Subject: [stella] Annual suggestions for improving Z26 :-)
From: Manuel Polik <cybergoth@xxxxxxxx>
Date: Thu, 12 Dec 2002 21:10:07 +0100
Hi there!

I know Eckhard and John will probably kill me for 
suggestion more features for Z26 right now :-), but it's 
only two and probably very simple! 
(And I have to post them now, before I forget :-))

1. Scoping the log.

At times I probably only want to now how certain areas 
of the code *behave*

So maybe, when activating the log I could specify a 
range for the PC, and only what happens within this 
range will be traced.

The other thing is even simpler -

2. stable framerate

While mode 9 is an ok thing for the quick glance, it's
almost impossible to play the game a while and 
constantly check the scannline count at the same time.

Besides playing the game makes more sense in the normal 
view mode.

So maybe something like this works: After z26 is certain 
about a desired constant scannline rate, for example 
262, it could probably change the background color to 
white once after a frame was drawn with more or less 
than 262 colors.

One could just sit down and playtest the game and would 
automatically notice when for a certain situation the 
VBLANK or Overscan calculation time was too long.


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