Subject: [stella] Intelligent Job-System idea From: cybergoth@xxxxxxxx Date: Fri, 3 Jan 2003 10:19:19 +0100 (MET) |
Hi there! I'm currently thinking some advanced almost AI-like job system, since in Star Fire I've regular troubles of exceeding VBLANK time. You might remember some earlier posts of mine, it's that giant switch-case thing that's handling all objects in Star Fire: Movement, Collision Detection, Respawning, etc. Now I just though to add a little sanity check to the not-so-important-tasks. Respawning for example. I don't ned doing that at any precise time, instead, I could do that only when there is still enough time left that particular frame. Now, what would you think, if I'd start the Respawning code with something like that: LDA INTIM CMP #$05 ; more than 6*64 cycles left? BCC Continue RTS Continue Would this work on a real console? I've never seen such code, so I wonder wether this'd be reliable. Greetings, Manuel ---------------------------------------------------------------------------- Arcor-Video on Demand, Ihre Online-Videothek, bietet Ihnen vom 23. Dezember 2002 bis zum 2. Januar 2003 100 festliche Filme zu funkensprühenden Preisen Festtags-Movies und Silvesterknaller gibt es SCHON AB 99 CENT! http://www.arcor.de/home/redir.php/FooterMD ----------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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