Subject: Re: [stella] Fu Kung! v0.01 From: "Andrew Davie" <adavie@xxxxxxxxxxx> Date: Wed, 8 Jan 2003 09:15:02 +1100 |
One slight correction... the sprites are 48 x 80, not 48 x 60 > obvious. In this case I've used just 6 smaller-sprites to build up the 48 x > 64 pixel large sprite. The compression comes from the ability to re-use the ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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