Re: [stella] Fu Kung! v0.04

Subject: Re: [stella] Fu Kung! v0.04
From: "Fabrizio Zavagli" <rasty@xxxxxxxxx>
Date: Fri, 10 Jan 2003 19:57:06 +0100
Hi Andrew,

> Actually there are two versions - I forgot to mention that the sprite
system
> is capable of single-line or double-line resolution... so here we see the
> same frames but displayed in both sizes.  It's currently a compile-time
> change, not a runtime one (though runtime would be easy).  I think I'll
use
> the large size... but am open to opinions on that.

I like the single line more.. This way you will also have some more room to
maybe do a background above the fighters...!
Also, looks a lot more polished and less-2600 :)

> Eckhard mentioned how to adjust my binary for Cuttle-Cart compatibility.
> How many people would actually use a Cuttle-Cart compatible version to
test
> on hardware?  I need to know if its worthwhile taking the time to make
sure
> the binary is Cuttle-Cart compatible.

Again, I'm willing to test on a PAL jr and PAL 7800 with CuttleCart...

Greets,
Fabrizio.-

----------------------------------------------------------------------------------------------
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/


Current Thread