Re: [stella] 10-in-1 Toymax

Subject: Re: [stella] 10-in-1 Toymax
From: Adam Thornton <adam@xxxxxxx>
Date: Mon, 13 Jan 2003 09:57:45 -0600
On Mon, Jan 13, 2003 at 11:22:20PM +1100, Andrew Davie wrote:
> I have independantly come across information about this machine.  It is
> running a 65816, and games are not binary-compatible.  Neither is the
> hardware anything like the '2600.  In fact, the machine doesn't have
> raster-change capabilities, so the conversion process would have been a
> major pain in the butt.  The games it does run are probably due to the
> brilliance of the guys doing the 'conversions' which are more like
> recompilations/rewrites.

Impressive, but you have to wonder if at the same price point, a 6502
and a reengineered TIA wouldn't have been a *whole* lot easier.

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