Subject: [stella] FuKung! v0.07 From: "Andrew Davie" <atari2600@xxxxxxxxxxxxx> Date: Sat, 25 Jan 2003 01:08:38 +1100 |
Just a quick update on Fu Kung. Attached is a binary which doesn't do the correct # scanlines - I'm way too tired to fix it. But it does have a couple of interesting additions. Firstly, I've reworked the big sprite system so it can also do scores - and as you see here, 12-character wide scrolling text messages. I've just got it displaying some of the alphabet at the moment. I know it flickers like crazy on the emulators, but this is a real-thing game, and I understand it is noticeable but OK on the real-thing. The babys now have centerpoint data attached, so frame display is correctly positioned. And the babys are executing simple animation loops from lists of frame,duration animation. Won't be long now before its hooked up to joystick movement and I can start to develop some interactivity and moves. Cheers A PS: Z26 -g11, Stella .PRO attached. PPS: Some scumbag virus author used my email address (adavie@xxxxxxxxxxxxx) as the sender and reply-to address on a virus, which from all evidence is propogating quite nicely. Needless to say, my inbox is full of junk and complaints, and is totally unusable - hence, I have switched emails - please use 'atari2600' or 'andrew' instead of adavie.
Attachment:
fukung007.zip
Description: Zip compressed data
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