Re: [stella] reset debounce

Subject: Re: [stella] reset debounce
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Thu, 6 Mar 2003 14:58:16 +0100
Mark wrote:
> I am curious, what do others use to create a seed to your random number
> generator?

Berzerk (and maybe other games too) use the INTIM value when powering up 
for initializing the random seed. Older emulator versions didn't randomized that 
value and you always got the same maze when you started the game.


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