Subject: Re: [stella] Brainstorming: 3D-Corridor From: "Clay Halliwell" <clay.h@xxxxxxx> Date: Tue, 25 Mar 2003 08:15:51 -0600 |
----- Original Message ----- From: "Matthew Ozor" <matt@xxxxxxxx> To: <stella@xxxxxxxxxxx> Sent: Tuesday, March 25, 2003 7:07 AM Subject: Re: [stella] Brainstorming: 3D-Corridor > How about using multiple static backgrounds. > > -Forward with no turn > -Forward with dead end > -Forward with left turn > -Forward with right turn > > With any two of those combined you can create yourself a nice maze. This is > how they used to do it before Wolfenstien3D came out. I guess you never played WayOut! (or its sequel, Capture the Flag) then? :) Clay ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Brainstorming: 3D-Corr, Matthew Ozor | Thread | Re: [stella] Brainstorming: 3D-Corr, Rob |
[stella] ASCII schematic, John Redant | Date | Re: [stella]Re: My demo fixed?, PAL, Dennis Debro |
Month |