Re: [stella] Brainstorming: 3D-Corridor

Subject: Re: [stella] Brainstorming: 3D-Corridor
From: "Clay Halliwell" <clay.h@xxxxxxx>
Date: Tue, 25 Mar 2003 08:15:51 -0600
----- Original Message -----
From: "Matthew Ozor" <matt@xxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Tuesday, March 25, 2003 7:07 AM
Subject: Re: [stella] Brainstorming: 3D-Corridor

> How about using multiple static backgrounds.
> -Forward with no turn
> -Forward with dead end
> -Forward with left turn
> -Forward with right turn
> With any two of those combined you can create yourself a nice maze. This
> how they used to do it before Wolfenstien3D came out.

I guess you never played WayOut! (or its sequel, Capture the Flag) then? :)


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