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Subject: Re: [stella] Turbo? From: Rob <kudla@xxxxxxxxx> Date: Wed, 2 Apr 2003 08:17:08 -0500 |
On Wednesday 02 April 2003 05:14, Thomas Jentzsch wrote: > - all computer cars are P1, the players car is P0 (no missiles > or balls) > - the positioning is simply done by using RESPx (no HMOVE inside > the kernel at all) ha! called it without ever seeing the ROM ;) Rob ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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