Subject: Re: [stella] Brainstorming: Porting Smithereens/Catapult/Stone Sling From: Rob <kudla@xxxxxxxxx> Date: Thu, 24 Jul 2003 08:11:49 -0400 |
On Thursday 24 July 2003 03:06, Thomas Jentzsch wrote: > Hm, the ball is still missing and then you might want different colors. > I assume a 2LK kernel is a better idea. Since most or all Odyssey2 games appeazr to have only about 96 lines of vertical resolution, this seems like a reasonable solution. Rob ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Brainstorming: Porting, Thomas Jentzsch | Thread | Aw: Re: [stella] Brainstorming: Por, cybergoth |
Aw: Aw: Re: [stella] Brainstorming:, cybergoth | Date | Re: [stella] Brainstorming: Porting, Manuel Polik |
Month |