Re: [stella] Brainstorming: Porting Smithereens/Catapult/Stone Sling

Subject: Re: [stella] Brainstorming: Porting Smithereens/Catapult/Stone Sling
From: Manuel Polik <cybergoth@xxxxxxxx>
Date: Thu, 24 Jul 2003 08:19:20 +0200
Hi Paul!

>Players on two-copies wide and use the missiles for the 
little dudes:
>M0 P1   P1        P0   P0 M1

Basically I think this'd work for the stationary part, 
though I fear it'd be monochrome. You have 4 GRPX reads 
and writes, Plus 2 * (NUSIZX + HMMX) reads and writes, 
which'd be close to a 6-char scannline I assume.

A essential part of the gameplay would not work with the 
stationary solution though:

You can destroy the other Players catapult with your 
shots, then the player is walking out of the screen and 
shifting a new one into the scene.

Of course an easy soltuion would be flickering the two 
sprites, so they can be positioned independently.

Or doing the castles with the PF as Rob suggested.



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