Re: [stella] VDELP problem

Subject: Re: [stella] VDELP problem
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Sat, 26 Jul 2003 16:58:03 +0200
Vlad Pylin wrote:
> When use only VDELP0 all is just perfect!
> But after adding VDELP1 I have following troubles:
> P0 and P1 sprites are showed interlaced (when they are on the same
> scanline).

Hm, I have no idea. Can you give us an example of your kernel source
code, please?

> I have the feeling that VDELP0 and VDELP1 use the same additional
> buffer register.

Definitely not.

BTW: I assume you know already that VDEL is *not* working as explained
in the Stella Programmer's Guide. 

Have fun!
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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