[stella] Re:

Subject: [stella] Re:
From: Dennis Debro <ddebro@xxxxxxxxxxxxx>
Date: Tue, 29 Jul 2003 13:15:26 -0400
Hi Vlad,

>   Now about optimization. Currently I use the following code for displaying sprites and other objects (it includes the checking of range, where the entity is visible).

So if I read this correctly you have 2 players you're trying to display on a single scan line. Is that right? If so then .skipDraw would work great here.

The description can be found at http://www.biglist.com/lists/stella/archives/200102/msg00282.html. The thread title was "Usefull illegal opcodes (part 1).

Take care,
Dennis

----------------------------------------------------------------------------------------------
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/


Current Thread
  • [stella] Re:
    • Dennis Debro - Tue, 29 Jul 2003 13:16:00 -0400 (EDT) <=