Subject: [stella] Starship 2 continued From: Manuel Polik <cybergoth@xxxxxxxx> Date: Sun, 07 Sep 2003 23:09:52 +0200 |
Hi there! I just couldn't stop exploring that wonderful technique Eckhard discovered. I have the 32 pixel sprite now flawlessly moving over the whole screen, while the screen remains stable. Also I simplified the source a lot and stabilized the whole thing as good as possible. Now you can tweak things here & there without immediately breaking everything. And last but not least, I now even understand how it's working :-) :-) :-) The thing concerning me most is how to move the big sprites in/out at the side borders. My plan is to use two black PF pixels at both sides to be able to hide one sprite. When this is completey out of the screen, I'd need to jump the thing 8 pixels back and adjust all 4 poiters. Well, it's doable, but it sounds not like a fun job... ;-) I also had a few ideas to get more kernel cycles, so maybe there is some colors possible. BTW: Just curious Eckhard, why did you place all the "????" in the original source? Didn't you know what you were doing? :-) Greetings, Manuel
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