Aw: Re: [stella] 6 Digit Code Frustrations

Subject: Aw: Re: [stella] 6 Digit Code Frustrations
From: cybergoth@xxxxxxxx
Date: Mon, 8 Sep 2003 19:30:49 +0200 (CEST)
Hi there!

> This is no problem for score displays (or the Thrust logo), where 
> you need some space between the digits/letters anyway. But when 
> you want to draw a picture with it, it most likely won't work for 
> you.

Wouldn't you just lose that one pixel somewhere?

It sounds like all you'd need to do was to leave the right bit blank in one of the 6 bytes.


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