Re: [stella] SoftVCS

Subject: Re: [stella] SoftVCS
From: Ruffin Bailey <rufbo1@xxxxxxxxxxx>
Date: Tue, 30 Sep 2003 09:01:47 -0400
Rob wrote:
> But bravo for trying to build a high
performance emulator. I didn't even know you could write directx applications in assembler....

Well, it's all 0s & 1s, I always say...

That said, is anyone else boggled by the technology choices here? Assembler + DirectX/Input/Sound seems to be like yoking a cheetah to a covered wagon. Seems like you'd lose your 50 mph right there and would've been better off with an ox to begin with (which is what the 2 GHz suggested sys req tells me is happening)! And you're not only locked in to specific hardware and a particularly sparse potential programmer base, you're locked in with a particular OS as well.

What am I missing? (On this particular topic, smarty-pants!)

I'm betting this is sorta a, "Why'd you climb that mountain? B/c it was there," deal however, in which case, "K3wL!!"

Ruffin Bailey

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Current Thread
  • [stella] SoftVCS
    • C. Bond - Mon, 29 Sep 2003 16:39:57 -0400 (EDT)
      • Rob - Mon, 29 Sep 2003 17:25:16 -0400 (EDT)
        • Ruffin Bailey - Tue, 30 Sep 2003 09:06:13 -0400 (EDT) <=
      • Fabrizio Zavagli - Tue, 30 Sep 2003 14:58:50 -0400 (EDT)
        • C. Bond - Tue, 30 Sep 2003 15:39:11 -0400 (EDT)
          • Rob - Tue, 30 Sep 2003 16:11:02 -0400 (EDT)