Subject: Re: [stella] Horizontal movement routine in Donkey Kong and Space Jockey From: Manuel Rotschkar <cybergoth@xxxxxxxx> Date: Sat, 08 Nov 2003 17:35:47 +0100 |
Hi there! >> Hm... can any of you guys do a grep over all 2600 >> binaries for this exact hex sequence: >> e9 0f b0 fc 49 07 0a 0a 0a 0a >Here is the list: >- Astro Attack/UFO Patrol >- Battlezone >- Bobby is Going Home >- Challenge >- Dragon Defender >- Galaxian >- Immies & Aggies >- Jungle Hunt >- Kangaroo >- Mission 3000 A.D. >- Moon Patrol >- Motocross (Starsoft) >- Mr. Postman >- Pole Position >- Snail Against Squirrel >- Time Warp >- Track and Field Whoa! You realize that almost all of these are somehow related to CCE/Brazil? For example most (all?) the Atari titles in this list have been programmed by CCE, according to Tempests prototype page. I wonder how Eckhard will interpret this :-) > Plus these Starpath games: Aha, almost the complete library. Anyway, we can exclude them as the origin, right? (Though I'm sure guys like Stephen Landrum or Dennis Caswell were able to discover this technique by themselves...) > Then I searched for this slight modification (EOR > after shift) >e9 0f b0 fc 0a 0a 0a 0a 49 70: >- Fireball >- Kabobber >- Killer Satellites >- Private Eye Here comes Activision... > Sooo... Who came first? Maybe we should pass Tempest these lists to analyze them by date and origin :-) Greetings, Manuel ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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