Aw: Re: [stella] Wide Missile Spacing?

Subject: Aw: Re: [stella] Wide Missile Spacing?
From: cybergoth@xxxxxxxx
Date: Wed, 10 Dec 2003 21:23:38 +0100 (CET)
Hi there!

> On Wednesday 10 December 2003 12:28, cybergoth@xxxxxxxx wrote:
> > > Theoretically possible?
> > Unfortunately no. The mode "double width & triple copies" does
> > not exist.
 
> What was with the "3 copies of a 4px wide missile" example then?  

Hehe, ok. Simple answer is: A sprite is no Missile :-)

> Isn't the size and number of copies of the missile tied to 
> NUSIZx as it is with players?

The number is, the size isn't. 
Player width & # of copies is controled by D0-D2
and the missiles width by D4/D5.
 
> Sorry, it's been almost a year since the last time I played with 
> multi-sprite tricks like these ;)

No problem. Try refreshing your memory with this:
http://www.atarihq.com/danb/files/stella.pdf
At the beginning of page 40 is an excellent summary of the NUSIZX functionality.

Greetings,
Manuel




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