Subject: RE: [stella] Death Derby, is the audience listening? From: "Dennis Debro" <ddebro@xxxxxxxxxxxxx> Date: Tue, 13 Jan 2004 22:02:20 -0500 |
Hi Glenn, > I'd appreciate any advice you can all offer. Have you run a trace on this? At the start up you're producing 235 scanlines. Once the game starts you're doing 241 scanlines. I looks like you're not doing enough scan lines for overscan. Also, the gremlins seem stuck on the side of the screen. Is this the way they act on the real VCS too? As for optimizations...do you want suggestions on optimizing the code? It sounds like you're not really concerned with that at this point. Take care, Dennis ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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