Re: [stella] LXA illegal opcode?

Subject: Re: [stella] LXA illegal opcode?
From: "Thomas Jentzsch" <tjentzsch@xxxxxx>
Date: Mon, 26 Jan 2004 15:29:55 +0100
Dennis wrote:
> Here is the quickest test I could come up with. This uses the players from Red vs. Blue.

I don't think this test is sufficient since it doesn't test all cases. 

IMO a loop over all possible input values which compares the results of lxa with 
and/tax and e.g. shows a green (ok) or red (error) final screen would be better.


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