Re: [stella] what about other illegal opcodes?

Subject: Re: [stella] what about other illegal opcodes?
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Wed, 28 Jan 2004 19:42:42 +0100
Dennis Debro wrote:
> That opcode is labeled as stable.

That's the important difference!

> BTW, this is not the only illegal opcode used in homebrewed
> games. If you're using the SLEEP macro in macro.h and have not
> turned of illegal opcodes, then when your SLEEP value is >= 3 you're
> using nop 0.

Yup, and I am also using DCP (Splatform) now.

Have fun!
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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