Subject: Re: [stella] Strangely addictive.......... From: "Ronald A. Laski, Jr." <rlaski@xxxxxxxxx> Date: Fri, 30 Jan 2004 10:58:44 -0600 |
Dennis wrote: > I don't think there's gonna be an input device that really captures > the feel of the mouse, unfortunately. Maybe trackball like you said.
The trakball when in real trakball mode will do defintely.
Please Eckhard, we need an emulator that lets you play trakball games with the mouse. :-)
> It might be an interesting place for a simple intertia based control > scheme, though you'd have to slow down the blocks somewhat. Without > that, I think it ends up feeling a lot like the close up mode of > "Venture"
It might "somehow" work, but I am afraid it would ruin the fun quite a lot.
> In terms of speculation on how to do it, Playfield graphics for the > blue and player for the red might be the obvious choice. Figuring out > a kernal that reads from mapped memory is left as an exercise for > the reader :-)
Hm, why not just using all 5 movable objects? Ok, might get too tiny then. But playfield movements are quite coarse.
Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de |
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