Re: Re: [stella] Sprites - AAAAARGH!

Subject: Re: Re: [stella] Sprites - AAAAARGH!
From: Dennis Debro <ddebro@xxxxxxxxxxxxx>
Date: Fri, 30 Jan 2004 13:36:54 -0500
Hi Kirk,

> About the "battlezone" code, before it starts, what value
> needs to be set to the horizontal position of the object?

I'm using this in Climber. My climber sprite has a range from 3 to 145. Keep in mind that I'm doing HMOVE on each scan line. The girders have a range from 3 to 149. They have greater XMAX because they're only 2 pixels wide.

Take care,

Archives (includes files) at
Unsub & more at

Current Thread