Subject: RE: [stella] Reflex: Paddle woes From: "Paul Slocum" <paul-stella@xxxxxxxxxxxxxx> Date: Fri, 02 Apr 2004 14:05:59 -0600 |
Though again, driving controllers aren't easy to come by. If they're easy to read they'd be a nice addition, however.
Again, at the risk of sounding like a broken record, what's the estimate for how long it takes, in machine cycles or scanlines?
Because moving it to, say, the Overscan (assuming you're not needing that time for game logic) ISN'T a matter of fine resolution, since you can spend all your dang time polling for the charge;
I guess this weekend I can try whipping up some sample code.
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