Subject: RE: [stella] 6502 question (was INV+ ... ) From: "Erik Mooney" <erik@xxxxxxxxxx> Date: Tue, 6 Apr 2004 16:10:29 -0500 |
> But it would help if anyone knows this. Does anyone have a 6502 > reference as to exactly what JSR does on a cycle-by-cycle basis? Never mind that last message - that's what comes of trusting PCAEWin. When I tested on that, it seemed to ignore the RESPx writes completely - guess Mr. Dullea never thought that somebody would try to use JSR to write to the TIA registers. :) Now I thought to test it on Z26, and player 1 ends up 3 pixels before player 0, just as I expected/hoped. Can I assume that's how it'd work on real hardware? ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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