Subject: Re: [stella] Announce: z26 on Linux! From: John Saeger <johnws8@xxxxxxxxxxx> Date: Sat, 17 Apr 2004 23:09:53 -0700 |
On Sat, 2004-04-17 at 20:06, Stephen Anthony wrote: > I don't understand what this has to do with anything. Look, maybe we > started out on the wrong foot or something, so I want to set straight > any problems before they start. There's no problem. It's not like I'm trying to be rude or anything. Of course, I don't exactly have to try for it to happen. ;-) > I was talking about porting very specific parts of the TIA sound code to > Stella. Since the relevant code in both emulators is based on Ron > Fries original code, and the stuff is under GPL, I thought that was > acceptable. z26 is GPL. We went GPL before PCAE did and before Stella did. So yeah, help yourself. Even John Dullea helped himself to our sound code. > I have the sound code working quite well in Stella for Linux, but the > Windows Stella port (same code) is somewhat lacking. You have the > sound code working quite well in z26 for Windows, but the same code is > somewhat lacking in z26 for Linux. I don't think it takes a rocket > scientist to see what I'm getting at here. Obviously, you, Eckhard, or > someone else figured out some 'magic' to get sound working correctly in > z26, and I was trying to port *that* so that Stella for Windows sounded > better. I (or more appropriately, Brad Mott) have the sound code > working better in Linux, so you might possibly be interested in that. Maybe. But for the time being that's up to Bryan. It's been a long time since I've looked at Stella. I think I've got something called Stella 96 (0.2). A Bradford W. Mott production in association with Seunghee Lee. Do you know where I can get version 0.1? That would be cool. The earliest versions are sometimes the most interesting. > As for the KStella issue, you may not have realized, but I was actually > offering to integrate z26 functionality into KStella, and I would > maintain the code myself. Now if someone wants to take KStella, rename > it, and change it to use z26 instead, then more power to them. I'll > answer any questions they may have. But whatever anyone thinks, having > two emulator frontends that do exactly the same thing and are based on > exactly the same code is a huge waste of resources. If someone wants > to do it, fine. Now specifically about the name; I didn't create > KStella, I only added many features and currently maintain it. It's > approaching a 1.0 release, and I wouldn't change the name for the sake > of adding a new feature. That's all I meant. Fair enough. > Again, I sense from some people that there is animosity. I want to make > clear that I don't care what other people do. If they need my help, > I'll gladly give it. If not, I'll step aside and let them do their own > thing. And that applies to both Stella and KStella. Animosity? Nah. John ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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