Aw: Re: Aw: Re: Aw: Re: [stella] Assymetrical PF and Repositioning don't mix...

Subject: Aw: Re: Aw: Re: Aw: Re: [stella] Assymetrical PF and Repositioning don't mix...
From: cybergoth@xxxxxxxx
Date: Mon, 10 May 2004 12:42:46 +0200 (CEST)
Hi there!

> Not necessarily, for the right part of the PF you could do:
>   lda PF02Data,x
>   sta PF0  ; using bits 4..7
>   and #$0f ; 2 additional cycles
>   sta PF2  ; using bits 0..3
>   ...
> :-)

Ok, I see. Here, this should give you an idea of what I'm looking for:
http://home.arcor.de/cybergoth/gamesc/swordc64game.gif

So this kernel is going to be very complicated... :-)

Greetings,
Manuel





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