Re: Aw: [stella] BCD to pointer.

Subject: Re: Aw: [stella] BCD to pointer.
From: happy_dude@xxxxxxxxxxxxx
Date: Fri, 14 May 2004 20:25:04 +1000
Manuel Rotschkar wrote:
> What if you'd use 6 bytes just holding the pointers?
> To increase the score by 1, you'd add 5 to the lowest pointer, and once
> you hit #50, you set it back to zero and increase the second lowest
> pointer by 5 and so on...

I already tried that and the mechanics to add numbers greater than 1 take up 
more rom than a simple BCD score (And my pointers are being reused anyway)

Lee Fastenau wrote:
> I think the logic is sound.

Yep ;-)

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