Subject: Re: Aw: [stella] BCD to pointer. From: happy_dude@xxxxxxxxxxxxx Date: Fri, 14 May 2004 20:25:04 +1000 |
Manuel Rotschkar wrote: > What if you'd use 6 bytes just holding the pointers? > To increase the score by 1, you'd add 5 to the lowest pointer, and once > you hit #50, you set it back to zero and increase the second lowest > pointer by 5 and so on... I already tried that and the mechanics to add numbers greater than 1 take up more rom than a simple BCD score (And my pointers are being reused anyway) Lee Fastenau wrote: > I think the logic is sound. Yep ;-) ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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