Re: Aw: [stella] BCD to pointer.

Subject: Re: Aw: [stella] BCD to pointer.
From: Manuel Rotschkar <cybergoth@xxxxxxxx>
Date: Thu, 13 May 2004 23:35:58 +0200
Hi there!

What if you'd use 6 bytes just holding the pointers?
To increase the score by 1, you'd add 5 to the lowest pointer, and once you hit #50, you set it back to zero and increase the second lowest pointer by 5 and so on...

No decoding, no shifting, no BCD, no table...

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