Re: [stella] Crash 'n Dive (v0.10)

Subject: Re: [stella] Crash 'n Dive (v0.10)
From: Christian Bogey <khryssun@xxxxxxxx>
Date: Sun, 23 May 2004 15:03:35 +0200 (CEST)

Hey, looks cool :-)

Regarding the game context, grey is certainly a good
color for dungeon walls, but (IMO) using more *happy*
colours such as blue (i.e.) will be nicer.

Toto falls very fast : won't it be more playable with
a (little bit) slower speed scrolling ?

BTW I love the score numbers font used : nice design

Nice work !!! 

Take care,


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