Subject: Re: [stella] AtariVox EEPROM file format|
From: "Eric Ball" <ericball@xxxxxxxxxxxx>
Date: Tue, 30 Nov 2004 20:09:03 -0500
Just in case no-one has suggested it yet, I'd recommend putting the 3 byte/4 character creator ID first in the data block. This would make it easy for other games to display it as part of a generic delete block routine. If a particular game/app wants to put in additional identification (e.g. song name or player name) the format & length would be up to that game/app. Might I also suggest simply using ASCII 32-95 for the character set? It contains 0-9 A-F space and a goodly number of symbols. There could also be a special meaning assigned to all 3 bytes $00 or $FF (e.g. unused or continued block).