Crazy Balloon Day 4
Subject: Crazy Balloon Day 4|
From: Manuel Rotschkar <cybergoth@xxxxxxxx>
Date: Wed, 29 Dec 2004 20:36:17 +0100
Since the archives are still broken, I've decided to post versions of
Crazy Balloon alternating between [Stella] and Atari Age.
New since the last [Stella] version:
- the score display
- the state display
- vertical scrolling
- smaller balloon
- stable TV frame
The state display differs a bit from the arcade. I think a "bonus bar" is
a good enough replacement for a "bonus counter" though.
I was also forced to switch the display of the level layout from RAM to
ROM, as I just didn't get the "rest" of the game working with 22 Bytes...
This also means that I have to find some new way for those levels where
parts of the background move and - yet another kernel rewrite...
The 2LK has currently 40 cycles left, I hope that even with the required
rewrite it still can do the second sprite (at 2 line resolution) and the
In case "most" levels from the arcade should be doable.
@Piero: I tried Looney Balloon by now, but I think it's too far away from
the engine I wrote now. Even when being similar in gameplay, it'd require
way different display "strategies" than Crazy Balloon, as Looney Ballon
would definitely require repositioning and/or an intelligent flicker
Description: Zip archive