Subject: Re: [stella] Games using unofficial opcodes From: Glenn Saunders <mos6507@xxxxxxxxx> Date: Wed, 1 Jun 2005 13:01:15 -0400 |
I'd be interested in knowing how early the use of illegal opcodes started and for which platforms. I vaguely recall that the practice may have originated in the C=64 'scene'. I'm actually surprised that Activision or Imagic never used them. They might not have known about them. We can use them because we know that (in retrospect) all 2600 systems out there handle them the same way. But back then if they were aware of them, maybe they thought that not all 2600 systems would work right (like the various system changers). __________________________________ Discover Yahoo! Find restaurants, movies, travel and more fun for the weekend. Check it out! http://discover.yahoo.com/weekend.html Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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