[stella] debugger pcode

Subject: [stella] debugger pcode
From: Glenn Saunders <mos6507@xxxxxxxxx>
Date: Sun, 26 Jun 2005 04:59:12 -0400
> 		LDA ballXPosition		; @BREAKIF (A==50)

That would be fine, but the break condition should be
flexible, not tied to the registers affected by the
opcode.

LDA ballXPosition		; @BREAKIF (X==50)
LDA ballXPosition		; @BREAKIF (Y==50)
LDA ballXPosition		; @BREAKIF (CarRotation==50)

Are we assuming the above means to break before or
after the opcode is processed?




		
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