Subject: [stella] debugger pcode From: Glenn Saunders <mos6507@xxxxxxxxx> Date: Sun, 26 Jun 2005 04:59:12 -0400 |
> LDA ballXPosition ; @BREAKIF (A==50) That would be fine, but the break condition should be flexible, not tied to the registers affected by the opcode. LDA ballXPosition ; @BREAKIF (X==50) LDA ballXPosition ; @BREAKIF (Y==50) LDA ballXPosition ; @BREAKIF (CarRotation==50) Are we assuming the above means to break before or after the opcode is processed? __________________________________ Yahoo! Mail Stay connected, organized, and protected. Take the tour: http://tour.mail.yahoo.com/mailtour.html Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Stella 2.0 alpha 1 ava, Fred Quimby | Thread | Re: [stella] debugger pcode, atari2600 |
RE: [stella] Stella 2.0 alpha 1 ava, Lee Fastenau | Date | Re: [stella] debugger pcode, atari2600 |
Month |