RE: [stella] Stella 2.0 Alpha 2 available

Subject: RE: [stella] Stella 2.0 Alpha 2 available
From: Thomas Jentzsch <tjentzsch@xxxxxx>
Date: Wed, 29 Jun 2005 04:07:56 -0400
Freq Quimby wrote:

> if (frying) {
>    for (uInt16 ZPmem=0;ZPmem<255;ZPmem+=(uInt16)rand()%4)
>      mySystem->poke(ZPmem,mySystem->peek(ZPmem)&(uInt8)rand()%256);
>    frying=0;
> }
> The way it was implemented, it repeated itself once per frame as long as a
> button was held down, and usually a short press was all that was needed (so
> the chunk of code may have run two or three times.)  All the code does is it
> clears some random bits in memory and the TIA.

So basically you are randomizing the whole RAM and TIA registers with that
repeated multiple times, right?

How about randomizing the other registers (e.g. timers) and the registers
(including PC) too. Did you try that too?

Have fun!
Thomas Jentzsch         | *** Every bit is sacred ! ***
tjentzsch at web dot de |

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