Subject: [stella] Question about HMOVE at cycle 71 From: "Dennis Debro" <dennis@xxxxxxxxxxxxxxx> Date: Thu, 14 Jul 2005 08:45:35 -0400 |
Hi there, I'm hitting HMOVE at cycle 71 (ending at cycle 74) to avoid the HMOVE lines. When I do this I noticed my players are "halfed". I hit HMOVE the scan line half way between drawing the sprite. I looked at the trace log from Z26 to try to figure out what was going on. When I position my sprites and hit HMOVE they're positioned at 69 and 82 respectively. When I hit HMOVE again (no positioning this time) they shift to 61 and 74. I do a HMCLR 2 scan lines after the HMOVE was done so why are the sprites changing positions? When I do HMOVE like it was intended at cycle 0 then I don't get this behavior. Is there something I'm missing here? Maybe I'm missing something when I read the HMOVE timing chart. Take care, Dennis Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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