Subject: RE: [stella] on Batari BASIC From: Glenn Saunders <mos6507@xxxxxxxxx> Date: Thu, 21 Jul 2005 19:22:04 -0400 |
As for having *everything* on screen at once... that's a lot of stuff :) << What you do is have scrollable zones. You have a ROM zone and a RAM zone and a CPU zone. ROM and RAM would be scrollable and the CPU zone would normally be always completely visible. Then you'd have an array of buttons and/or a command line area. You'd also have to have some area to list out your break conditions. The current executing line would be highlighted and you'd color code lines that have breakpoints on them. Then you'd have a lot of navigational shortcuts. Like being able to pop the ROM display to a particular label or address, page up/down, hotkeys, contextual menus. As I recall, PCAE didn't do much in the way of context menu behavior. Also, the entire debugger itself should be a resizable window so if you have huge screen real-estate or dual monitors you can move the window over and maximize it while the game is running. It shouldn't be tied to the emulator window itself, even if the emulator is running in fullscreen. __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://stella.biglist.com
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