RE: [stella] Hunchy 2

Subject: RE: [stella] Hunchy 2
From: "Lee Fastenau" <stella@xxxxxxxxxxxxxxx>
Date: Sun, 14 Aug 2005 21:08:20 -0400
Great game!  Level 7 was the highest I could get to without cheating (so
far). :)  

No game play bugs to report.

One minor audio comment: Hunchy's ladder-climbing sound would stop pulsing
and go constant at the tops of some ladders when trying to jump to another
ladder (left side of level 5, I think).  The sound Hunchy makes while moving
generally gets a little monotonous, perhaps it could pulse or oscillate a
little.  (Sorry, I know that last bit isn't a bug.)

The controls are great.  Easy to get into, but more challenging as it
progresses.  Good job!


> -----Original Message-----
> From: Christopher Walton [mailto:cwalton@xxxxxxxxx]
> Sent: Sunday, August 14, 2005 3:13 PM
> To: stella@xxxxxxxxxxxxxxxxxx
> Subject: [stella] Hunchy 2
> Attached is the latest release of Hunchy 2, which is my entry for the
> mini-game competition this year (4K).  I would be very grateful is people
> could test this out and let me know of any remaining bugs, especially
> any framerate problems.
> The aim of the game is to rescue Esmeralda by collecting the bells,
> while avoiding the missiles and guards.  There are 14 levels in total,
> in roughly increasing order of difficulty.  To help with the testing,
> I have created a practise mode which is enabled with the left
> difficulty switch in position A.  In this mode, levels can be skipped
> by pressing SELECT.
> The source code is included in the archive, together with a
> preliminary PAL conversion.  Apologies for cross-posting this from
> AtariAge, but I am looking for as many testers as possible.
> Thanks,
> Chris
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