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[Virtools] Particles Multi Slot
- Subject: [Virtools] Particles Multi Slot
- From: "Aymeric BARD" <agoth@next-url.com>
- Date: Thu, 12 Oct 2000 11:15:34 +0200
Sorry I forgot
to post this answer to the whole list !
> The particles can only use
one texture to be efficient. The variation
> texture works
> in fact
with one texture containing multiple animation frame, divided
> equally
and arranded
> left to right, top to bottom, like the texture
attached.
>
>
> In the particle parameters, you to give the
texture frame count (in this
> case 9). This way, the particle manager
will know that your texture is
> compound of 9 frames. You can then choose
at which frame the animation
will
> start (with a variance, for all the
particles to start at different
frames),
> if you want the animation to
loop or not, and the speed at which it should
> be played.
>
>
the settings should be setted the way you did.
>
> If you still
cannot make it work, I can send you a sample.
>
>
Cheers
>
> AGoTH
leaf.JPG
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