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[Virtools] Fog: density, etc.



Hello,
 
Can someone elaborate on the fog in Virtools?
 
The density setting seems to have no effect.
The fog end value acts like a camera clipping plane [nothing is visible beyond it].
Is it possible to set a ceiling for the fog?
 
The sample recently posted [re:multitexturing and fog] seems to have fog with a ceiling. Is this simply an optical illusion?
 
I am experimenting with using particles for fog so I can control it and make it dimensional. Has anyone else tried this with success?
 
Regards,
 
Rob

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