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[Virtools] Quick question.



In my program, I want to hide the nodal paths when in player node. I
tried using the invisibility (eye) icon and also tried to hide them from
the SDK. Neither worked. Could this be a bug in Nemo or is there another
way I can hide them.
I'm also using the ipion physics engine, if that could have something to
do with it.

Thanks in advance,
-Sean.


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