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Re: [Virtools] lighting in Creation vs. Players
- Subject: Re: [Virtools] lighting in Creation vs. Players
- From: "Araya" <araya@easynet.fr>
- Date: Mon, 12 Feb 2001 21:28:58 +0100
Hi Alan,
A lighting difference between the Players and Creation can came from the
fact that you didn't used the same 3d engine in Creation than in the
Players. This can append with textured object on which you applied specular
color. OpenGL and DirectX won't render exactly the same effect.
Hope this will help,
Araya
----- Original Message -----
From: "alan" <alan@irc.umbc.edu>
To: <virtools-user-group@lists.theswapmeet.com>
Sent: Monday, February 12, 2001 6:04 PM
Subject: [Virtools] lighting in Creation vs. Players
>
> After spending much time carefully lighting a scene in Creation -
> I've noticed the Players (Web or Standalone) show the lighting
> much differently -
> It looks like the overall ambience is pushed up much higher -
> Anyone know about this?
> thanks
>
> --
>
> | alan price
> | associate director / animator...................voice: (410) 455-3373
|
> | imaging research center / visual arts..........fax: (410) 455-1035 |
> | university of maryland baltimore county. http://www.irc.umbc.edu |
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