[Date Prev][Date Next][Thread Prev][Thread Next]
[Date Index]
[Thread Index]
[Monthly Archives]
[List Home]
[Virtools] texture blend modes?
- Subject: [Virtools] texture blend modes?
- From: "Sten Huebler" <huebler@avibo.com>
- Date: Wed, 27 Jun 2001 12:28:57 +0200
hi,
anyone a solution to blend a second material channel with a bumb-like
texture about the standard material only in the areas the specular light is
aplied to the shading of the mesh?
Or a solution to fake bumb mapping (but better solution than in the
swapmeet_demo)?
thanks
Sten
...............................................................
Distributed via the virtools-user-group list: http://www.theswapmeet.com/numl.html
To reply to the list instead of its author, use "Reply to All"
To unsubscribe: send "unsubscribe virtools-user-group" to Majordomo@lists.theswapmeet.com
To subscribe: send "subscribe virtools-user-group" to Majordomo@lists.theswapmeet.com
To post a message: send it to virtools-user-group@lists.theswapmeet.com
...............................................................